RichyHBM

Software engineer with a focus on game development and scalable backend development

Posts tagged with Servers:

Moving to Hugo

I’ve been using my old static site generator setup for years now, when I first started using DocPad it was fast, simple and had the ability to add plugins which made it immensely extensible. However since then development has died down and there have been some questions about how long the development will continue, my site has become more complex requiring a number of additional plugins, and the general performance of DocPad seems to have slowed down (mostly due to the additional plugins ect.)

3 minutes estimated reading time.

Using Github Issues as a Comment System for Static Sites

Static sites are great, they allow you to build a website using nothing but client side tech, and let you host them easily in places like AWS S3, Github/Gitlab pages, or even on an arduino as they dont require any server side code. However they do have one big downside, user interaction.

6 minutes estimated reading time.

From One to a Million - What is it to be Scalable?

The term scalability often gets thrown about when creating online services. Most people just assume it means having the ability to add additional servers on demand, and to an extent that is mostly what it is, but of course if you are in a situation in which you have the need to add more servers all you are doing is moving the bottleneck further up the line.

3 minutes estimated reading time.